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Very secret diary of Ferrarius filius Ardescus de domo Tytali
Book with iron covers, smelling slightly of blood.
Very secret diary of Ferrarius filius Ardescus de Tytali
Beginning of October (08.10.)
Finally! Tonight, I caught up with the rest of my new covenant...But maybe
it is better if I told the story from the beginning.
After almost two weeks of running around Pyrenees, I managed to find
Ardescus and get the promised 10 pawns of Vim. He seems to be a little bit
preocupied with some businesses of his, but I did manage to extract a
promise that all of our queen of vis is going to be returned by spring. In
the meantime, I shall receive the rest of the payment for this loan -
another 5 pawns of Vim. So far, it seems like a risk worth taking...
I traveled back as quickly as I could, and hired three Norman mercenaries in
Fois; I thought I might need some muscle, and anyway, as Ardescus used to
say, never underestimate the influence of a notched crossbow on somebody
else's opinnion.
We traveled to Aix-en-Thermes only to find that our sodales have already
left. The inhabitants of Aix seemed to think that we are all a bit stupid
and quite funny, and after reflecting a bit on the whole situation, I must
admit that I agree with them. The sheep incidents were definitely not in our
favor. Somehow, when one gets more then two Magi together, the solemnity
flees in abject terror, intelligent discusion and logical reasoning gets
replaced by overblown egos and (not so random!) die rolls ; and I need not
even mention what I think of the voting system as a tool for deciding on a
course of action.
Ach, well...
The local shepherd boy showed us the old overgrown trail that was supposed
to lead us to the abandoned village under the cliff ; after a little bit of
effort (and a sighting of three humongous Giants throwing rocks at each
other, while, for some baffling reason, singing a bawdy tavern song in
Italian (one hears all sorts of stuff if one follows Ardescus on his
travels, including a fair number of bawdy italian songs, unfortunately!) and
I could swear that at least one of them was wearing the clothes in latest
Parisian fashion! ), we arrived just at the end of the battle against some
infernal creature captured in a Octacle full of Vis.
My mercenaries, already shaken by the vision of Giants, were not very keen
on continuing against the infernal squid/frog, but when they saw one tiny
little dwarf stand in front of it, all alone, and spray it with spears of
flame, they took some heart and managed to fire their crossbows vaguely in
the same direction.
Bravo.
Maybe I am paying them too much.
It seems that after that flame and/or iron bolts, the creature melted in
some yellowish-green goo, still inside the Octacle. I thought it was a
little bit of an anti-climax; I mean, giant frog/squids should, by their
nature, be a little bit more on the gross and pulsating side of death, no?
Ah, I forgot to say that when I arrived, almost all the other members of the
covenant were running away, so I was just a tiny weeny bit impressed by the
dwarf. I do not believe that I could have defeated that frog without
humongous amounts of vis.
Next day (09.10.)
I was right - he did use humongous amounts of vis!
Somehow, dirty little bastard got his grubby hands on 10 whole pawns of
Ignem! And he spent them all! Argh, Flambeaus! And to make the whole thing
even more painful, our lame Verditius demanded that I return our covenant's
vis (one that I loaned to Ardescus!) immediately, and I couldn't make him
stop demanding it, until I gave him my 10 pawns of Vim! It still should not
matter in the long run, since I can take 10pws from our covenants cache,
without anybody being any smarter. Greedy Italian bastard also demanded that
I return him 3 pieces of silver that he spent at that Inn in Fois - I, of
course, refused, hoping that I could goad him into Certamen ; that would be
sweet, sweet revenge... unfortunately he seemed to detect something of my
confidence and stopped annoying me.
After that, two old dirty men showed up, and started babbling something in
Basque - I let Gerin translate, and pretended that I could not understand
Basque. Being silent was a bit on the hard side, since they seemed to enjoy
calling us fools, bumbling idiots, fat white people, and followers of the
Hebrew God. I mean, I am not Christian at all, and anyway, what the hell
makes them think that Christ was a Jew?! To cut the long story short, it
seems that my bumbling sodales managed to become Lords of the Castle on the
Cliff, and the village of Aix-en-Thermes; but in order to actually get in
the aforementioned castle, we have to travel through some Halls under the
Castle. In order to do that, they gave us Three Keys, and hints that it was
all a giant regio. My suspicions were immediately aroused - it sounded a bit
too much like one of the Ardescus's stories - just a perfect setup for a
group of idiotic Magi. But what kind of setup?
A bit later, same day
Ah, yes, it seems that the melted frog/squid is not really dead. Who was it,
who said: "It is not dead, that which eternally can lie; and with strange
eons, even death may die."? Maybe Ardescus muttered something along this
lines, that one time when he was meeting with a bunch of really creepy
people in Brest, in Bretagne. They were all wearing cloaks, but one got the
feeling that their bodies were hideously misshapen, and their faces were not
much better. Greenish skin, giant bulbous lips and protruding round eyes,
skin glistening as if covered with slime...disgusting, really. But I
digress!
Our orange Criamon did something pretty idiotic, namely, he flew over the
Octacle, and for his troubles got immediately turned into an (orange) goo
himself, and swirled into the yellowish goo faster then one could say
"Idiotic Criamon Got Himself In Trouble Again!". We all watched with a sort
of morbid curiosity as the yellow goo started to cover the orange one, but
then, quitte suddenly and unexpecteddly, the orange goo flew out of the
Octacle and turned itself into our Criamon. He seemed to be fine, although
shaken by the experience; he also claimed that the beast was alive. I shall
definitely have to watch him more carefuly in the future - that was a damned
close encounter with Infernal! And we all know that when something stinks of
The Old Oneye, all the Quesitors come looking for the nearest Tytalus...
Anyway! The two old guys told us that this Octacle and other such beasts
were the responsibility of the Lords of the Castle on the Cliff; so I guess,
in exchange for our location, we have to do the annoying job of guarding
against the monsters. Great. And one can't even seem to kill them - the old
guys said that they were trying to do this for a long long time.
Perfect. Then again, they *were* just some hedge wizards.
That night
I am writing this in the catacombs under the Castle, illuminated by the
highly annoying lila light that our Merinita thought was appropriate, and
gay. Yeey. Today was an..interesting day. The old geezers gave us three
weird bones, covered with pink, green, yellow and orange triangles,
hexagrams and octogons, claiming that these were three keys to the Castle.
They shoved us in the general direction of the cliff and after a little bit
of fiddling around, we found the door. Of course, it was a door to a regio,
and only those with keys (and those touching them) could pass. Since I am
just slightly smarter (and faster!) then almost everybody else, I ended up
with a key myself, so I opened the door and entered the halls below the
Castle. After producing a torch, some annoying thing smothered it, and us,
into darkness...I must say I really dislike faeries. Our orange nut created
some protection for the next torch that I produced, and so we went exploring
the halls. Of course, the first thing that happened was that 2 statues
attacked us with lightning bolts. All of my companions run away, including
my cowardly merceneries (I am definitely paying them too much - I mean, they
both run away even though the lightning bolts missed them by quite a margin!
gahhh..), except, of course, me. I got hit by a lightning or two, but it was
some weak magic, completely unable to affect a real Tytali Magus. A bit
later, the statues exploded, quite loudly and impressively, I have to admit,
but I was again not harmed, mostly due to my skill in fastcasting.
Unfortunatley, everybody else already run away, so the only one who could
see what happened was our nutty orange Criamon; my grogs were, of course,
already far away. I had to run all the way to the entrance to get them - so
much for the fierceness of Normans!
We continued exploring, and a few traps later (hey, what does not kill
you...) we actually found an interesting room. There is some sort of magical
picture in that room, which seems to change whenever no one looks at it - it
show some sort of battle between elves and men, and men seem to have lost
quite badly. (Figures - not one of them seems to have had anything made of
iron on themselves) There was also a golden throne in it, but the moment my
cowardly mercenaries touched it, it changed colour, grew tentacles and
grabbed Henrik! (What is it with all these tentacles these days?!) We all
attacked the creature immediately, but sword blows did not seem to do much
to it - fortunately, both me and our dwarf fired off some real magic in its
direction, and it died a messy death. Our orange nut immediately glued
itself to one of its tentacles (I presume, harvesting vis - otherwise, he is
even weirder then I thought!). Since we all signed the charter, I know that
part of any vis found is mine, so of course, I am letting the others worry
about harvesting and carrying it.
We continued exploring the catacombs, which seem to have been built by
someone really good at stonemasonry, and also gifted with a sick and twisted
mind, since he filled it with truly annoying traps. I got stabbed in the
back by an ancient spear, almost fell in numerous dark pits (thank Ardes..er,
God, that I can fastcast well!), and was just fast enough to avoid a
humongous block of falling stone.
It was fun!!! I mean, I always knew that I was good, really good, but it
helps when the rest of the world agrees with you!
My unfortunate mercenaries also survived, though I can't say they did it
through any fault of their own...
The annoying faeries kept trying to put our lights out, but somehow, my
sodalii managed to keep at least one on at all times. Now I know exactly how
many Magi does it take to make a light (5-An Ignem specialist, an Rego
specialist, 2 Corpus specialists and a Lila Faerie specialist).. We also
seem to have found at least two Sancti - one had a bunch of pigs in it, so
we didnt really explore it, and the other could only be opened by our dwarf
Flambeau (most curious, that..), and inside we found some books ("Church
laws and how they apply to midgets"-even curiouser) and a room built for a
dwarf, complete with wardrobes full of, well, dwarf robes..(really, really
curious, that..).
Since it was kinda late, we all decided to sleep there, and I am going to do
the same right this moment.
I hate lila lights.
Next morning (10.10.)
I am writing this in the courtyard of the Castle on the Cliff, while our
not-so-useless-after-all faerie is flying in circles above us (which is
kinda funny, since he tries to fly in a straight line all the time, and has
this incredibly confused look every time he flies over us - guess he still
doesn't get it, that we are in a Regio, heh heh heh... faeries..), which is
good, actually, very very good - we seem to be in an Aura of Eighth (!!!)
magnitude. But I digress-back to beginning!
Last night, we heard some curious knocking sounds, and after a bit of
confusion, our Bonisagi sister managed to use some sort of clairvoyance, and
showed us a picture of what was going on in the throne room - there was a
bunch of fairies nailing us shut, with some wooden boards. I thought it
hilarious, considering that our Criamon was doing the same from our side,
only with Rego spells - I guess all the nuts actually *are* the same.
Anyway, we were not worried, we slept well, woke up in the morning (more or
less) and spent next half of an hour casting various spells at each other,
and our grogs, before checking out the exits. Wooden boards are no obstacle
for Magi, and our own faerie (Magus Violetus, to be correct) got us
"pleasantly" surprised by turning them into (lila) grass and or flowers. We
continued exploring, and in one of the halls I got shot by some sort of
sticky tiny crossbow bolt, which also bounced of my Parma as a Mentem spell
would. That kinda annoyed me, so I convinced our faerie to turn a part of
the wall into something (lila violets, gahh!), and I passed through in order
to Skewer the Petulant Faeries - unfortunately, I didn't find them until
quite a bit later, when I already stopped being angry.
An hour of tromping through the catacombs later, we finaly managed to meet
the annoying faeries who seem to live here - they barricaded one of the
hallways and seemed to want a fight with us. I was all for it, but
unfortunately, everybody else was against..I mean, there were only a few big
ones, and maybe fifty, sixty small blue ones, I am sure we could've defeated
them all!! But noo, they went and started talking and parleying with
them..gah, so much vis walking away from us!! I really don't know why I
didn't start a fight anyway - must be this aura, it's kinda affecting my
judgement and making me happy and euphoric even though I have done nothing
worthy of a Tytalus Magus lately..
Anyway, so our Violetus talked the fairies into showing us the way to the
staircase that led upwards, all the way to the courtyard of our new
Covenant-to-be, Castle-on-the-Cliff. All the way to the stairs, the small
blue red-headed faerie insisted that he was protecting the bigger, uglier
one, so I wanted to touch it with a certain Ignem spell of mine, but, alas,
it was too quick for me. Next time though, one of these days...
Two days later (12.10.)
I really really hate faeries. Especially tiny superfast
fight-is-about-kicking-in-the-balls kind. I still hurt, and can't walk
properly - despite the tender ministrations of Violetus' blond grog. Damned
blue SOBs proved to be far more deadly then I expected...Hmm, lets try to
put the story in some sort of order: when we returned back to continue our
negotiations with the annoying faeries, Violetus bungled the job, as
expected, and I was forced to intervene with a few well placed words. For
some reason, the small bastards didn't like me at all, and our negotiations
turned into shows of force - which, unfortunately, I lost. Well, at least I
know that next time I need to wear a protective. Gaah. Anyway, after my
figurative fall (I didn't really bite the dust since I was floating untill
the sunset), the faeries were mollified a bit by extensive concessions from
my worthless and spineless band of relatives, and now we are forced to share
the Halls with a band of faeries. I need to increase my Ignem, it seems...
After exploring the halls and finding nothing really interesting (OK, there
was this picture that sometimes moves, with some funnily dressed humans, a
weird looking dragon, half-size elves wearing something that appear to be
dark eyeglasses, and a spotted rabbit with a knife in his hand-I must admit
I keep checking it all the time, it seems to be telling some kind of a
violent story, but I can't say that I understand it-weird!), we had a
council session to decide what are we going to do next. Since I had exactly
zero intent on staying here and doing all the dirty work of finding
covenfolk, I volunteered to go and pick up Violetus' stuff left in Doissetep,
and our vis from the "secret hiding place". Almea is supposed to accompany
me to Foix and recruit some covenfolk, before continuing to Mistridge and
discharging her vis obligation there-I am kinda proud of that little bit of
manipulation, since I managed to talk the others into letting her take some
vis from our reserves even though she hasn't contributed to our covenant at
all so far. The idea is that if my vis-lending scheme fall through, I have
at least one allied vote in council session, and precedent about taking vis
for personal use with no obligation of return. I am really really good.
Oh yes, I also manipulated our tight-fisted smith into accepting the
position of Principus - the fool! I can hardly wait to return and see how he
bungles things...
One week later (20.10.)
And here we are, in Montsegur, losing valuable time and hobnobing with local
nobility, just because my two Norman mercenaries decided to go hunting for a
wild pig on foot. What is it with these Normans?! Hereditary lack of common
sense, I suppose! Well, the above mentioned wild pig didn't agree with the
idea of becoming our roast, and gored Henrik almost to death. Actually, it
is a miracle that he is still alive. Really, it is - the first miracle I
ever witnessed - kinda bothers me because this means that there maybe is
some truth in gabbering of all those fat priests...Naah, it must've been
some sort of hedge magic or inherent magical talent. Anyway, Henrik was
lying there on the forest floor, bleeding to death, when Almea managed to
partialy heal his wounds, but without vis. Knowing that he had only until
sunrise to live, we searched for some civilized place that might have a
chirurgeon-but the only nearby light was this castle on top of a !&!$#
cliff! What is it with all these people building castles on top of
cliffs?!So we brought him there, and some priest took our Henrik into his
custody and stayed with him praying all night. Me and Almea expected the
worst, but in the morning, Henrik seemed to be completely healed! Well, I'll
be hecked to dang, but I won't admit superiority to any priest (ok, he
claimed to be something called perfectii, one of those fool cathars I
believe..), so I just ignored the whole deal and tried to get to know our
host a bit more. He seemed to be one of that new nobility, prefering the
book to the sword, and we got along just fine. I even arranged the copying
of some of his books with some shady character who also happened to be
hanging out at the castle. He tried to talk about philosophy with me, which
turned out extremely funny since it seems that he knew about it as much as I
- namely, none! Even though he is just a commoner, I must respect his pluck
- bluffing like that is not easy...
Henrik started wearing cross around his neck.
And we ate the pig, too.
Foix (23.10.)
We seem to have recruited some hedge magician here, called Maurizio -
practicaly by accident! Poor bugger was staying in the same inn as we did,
and through sheer luck and some brilliant deduction on my part, Almea and me
found out that he was not just a traveling Magister Philosophie, but also a
practitioner of magic. At first I just wanted to blackmail him into working
for us as a teacher, but lately, some other ideas have started to form in my
head. The Fudarus gathering is not far off, and I just might play a funny
trick there with our dear Maurizio - assuming he survives that long, of
course..
Yesterday, the snow fell on the town. That would not be unusual by itself,
if not for the fact that two feet of it fell in just a few heartbeats! I
wonder if that has anything to do with Gerin and his story...
I am continuing my travels to Doissetep with Simon, but I shall not take the
direct route. I need to find Ardescus and see what's up with the vis deal,
and he is notoriously difficult to find - I need to check a few of the
places where he hangs out first...
I am starting to have a bad feeling about that whole vis thingie...a queen
of vis takes a long long time to distill...
I hate snow.
Doissetep (26.11.)
Why oh why am I cursed with grogs like these!!!!! Now I owe 8 pawns of
Corpus to Doissetep, and all of that because I have cretins for grogs!!!! I
told them, first thing when we saw Doissetep, be careful how you behave
there, be nice, don't cause trouble!!! But nooo!! Guess what do they do,
first day that we are there? They go to "practice" with a local champion,
and when he admits defeat, they beat the heck out of him!! Of course, a band
of that guy's friends beats the sweet Jesus out of Simon and Felipe, and now
I am stuck here with them for the next 3 months while they heal! Aargh!
On the good side, Ardescus is here. On the bad side, he distributed my queen
of vis throughout the tribunal, but has "other pressing concerns" and can't
collect them up this spring! So now I have to go and do that myself. Not
only that, but I also have to go and deal with some fearie Prince in order
to gain back my Imaginem and Aquam vis.
I hate faeries.
Ardescus said that he needs to "give a bow" to that Prince, but as he can't
possibly make it this year, I should go and do it instead. Knowing full well
how is that likelly to go, I suggested that it might be easier if he just
made an effigy of himself bowing, and I just deliver it there. Surprisingly
enough, he agreed - wow, my old man actually thought that I had a good idea!
Well, that's a first, for sure...
Now I have to go and gather a queen of vis scattered around Provencal
Tribunal. Sometimes I really hate Ardescus.
I hedged my bets, though. Since I know what Ardescus is like, I strongly
suspect that I shall have great difficulty in gathering all the vis
promised, plus interest. So I whined and argued that he hasn't respected the
deal we made last spring, where I am supposed to receive 15 pawns of vim vis
as interest, and he finaly relented and agreed to exchange all the extra vis
that we gather over one queen, for 15 pawns of vim. I am sure he thinks that
I made a bad deal, but from my side, it is a win-win situation. If I don't
gather the whole queen, I get my promised 15 pawns which shall surely help
me rectify the loss. If I gather more then a queen, I can exchange some
other form for vim, and give that vim in exchange for my 15, thus still
realising some profit. And what is even more important, it is now in his
interest not to make it very difficult form me to gather the vis in the
first place, since then he would have to pay 15 pawns out of his own pocket.
I am really really good at this.
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